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Kingdom of Saudi Arabia

3D Designer and Animator

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We are seeking an experienced and creative 3D Designer/Animator to join our team. The 3D Designer/Animator is responsible for developing and animating high-quality and/or optimized game-ready 3D models, visual effects, and immersive content for VR, AR, WebGL projects, and desktop, and mobile apps. 

 

The ideal candidate will have a strong artistic vision, technical proficiency, and a passion for storytelling through visual media. This role involves collaborating with cross-functional teams to bring concepts to life and ensure that projects meet creative and technical standards, as well as client objectives, and align with their vision.

Employment type

Full-Time

Workplace

Hybrid

3D Designer and Animator

Key Responsibilities:

 

- Creating a variety of high-quality and optimized game engine 3D models, including characters, environment assets, and props.

- Experience in rigging and skinning models for animation, both organic and hard surfaces.

- Creating high-quality animations, and complex animations for 3D characters, including facial animations.

- Experience with modern game material workflows, including efficient UV mapping, Substance Painter, Photoshop, and polypainting. Should have prior examples of working in both realistic and stylized art styles.

- Experience using game engines such as Unity and Unreal Engine to build environments, set up prefabs, and materials, and configure and bake lighting.

- Have a strong sense of aesthetics, composition, and storytelling, with the ability to bring concepts to life through visual creativity.

- A good understanding of optimizing assets for games and getting the most out of low-resolution texture maps, and low poly models.

 

 

Qualifications:

 

- Bachelor's degree in 3D Animation, Graphic Design, Computer Graphics, Digital media, or a related field (or equivalent experience).

- Proven experience as a 3D Designer/Animator with a strong portfolio showcasing a range of projects.

- Proficient in 3D modeling and animation software like Blender or 3ds Max.

- Strong understanding of principles of animation, composition, and color theory.

- Excellent communication skills and ability to work collaboratively in a team environment.

- Attention to detail and a passion for creativity.

- Proven ability to work collaboratively in a cross-functional team environment.

 


Nice to Have:
 

- Experience with particle systems and shader creation in Unity or Unreal using either shader code or node-based editing (such as Shader Graph, Amplify, or Unreal Material Editor).

- Experience working with photogrammetry and Lidar data, and converting and "cleaning" this to create usable game-ready 3D assets.

- Basic scripting knowledge to work with or create tools for better 3D workflows and automation.

- Experience creating 3D renders for video with animated camera rigs, special lighting, and sequenced animations, and then be able to take all this into a video editing software and produce a high-quality deliverable with integrated visual design elements, smooth transitions, and engaging storytelling.

 


Benefits:
 

- Competitive salary and performance-based bonuses.

- Health insurance.

- Generous paid time off (PTO).

- NSSF registration.

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